Source code for redbot.core.commands.requires

"""
commands.requires
=================
This module manages the logic of resolving command permissions and
requirements. This includes rules which override those requirements,
as well as custom checks which can be overridden, and some special
checks like bot permissions checks.
"""
import asyncio
import enum
import inspect
from collections import ChainMap
from typing import (
    TYPE_CHECKING,
    Any,
    Awaitable,
    Callable,
    ClassVar,
    Dict,
    List,
    Mapping,
    Optional,
    Tuple,
    TypeVar,
    Union,
)

import discord

from discord.ext.commands import check
from .errors import BotMissingPermissions

from redbot.core import utils

if TYPE_CHECKING:
    from .commands import Command
    from .context import Context

    _CommandOrCoro = TypeVar("_CommandOrCoro", Callable[..., Awaitable[Any]], Command)

__all__ = [
    "CheckPredicate",
    "GlobalPermissionModel",
    "GuildPermissionModel",
    "PermissionModel",
    "PrivilegeLevel",
    "PermState",
    "Requires",
    "permissions_check",
    "bot_has_permissions",
    "bot_in_a_guild",
    "bot_can_manage_channel",
    "bot_can_react",
    "has_permissions",
    "can_manage_channel",
    "has_guild_permissions",
    "is_owner",
    "guildowner",
    "guildowner_or_can_manage_channel",
    "guildowner_or_permissions",
    "admin",
    "admin_or_can_manage_channel",
    "admin_or_permissions",
    "mod",
    "mod_or_can_manage_channel",
    "mod_or_permissions",
    "transition_permstate_to",
    "PermStateTransitions",
    "PermStateAllowedStates",
]

_T = TypeVar("_T")
GlobalPermissionModel = Union[
    discord.User,
    discord.VoiceChannel,
    discord.StageChannel,
    discord.TextChannel,
    discord.ForumChannel,
    discord.CategoryChannel,
    discord.Role,
    discord.Guild,
]
GuildPermissionModel = Union[
    discord.Member,
    discord.VoiceChannel,
    discord.StageChannel,
    discord.TextChannel,
    discord.ForumChannel,
    discord.CategoryChannel,
    discord.Role,
    discord.Guild,
]
PermissionModel = Union[GlobalPermissionModel, GuildPermissionModel]
CheckPredicate = Callable[["Context"], Union[Optional[bool], Awaitable[Optional[bool]]]]


[docs]class PrivilegeLevel(enum.IntEnum): """Enumeration for special privileges.""" # Maintainer Note: do NOT re-order these. # Each privilege level also implies access to the ones before it. # Inserting new privilege levels at a later point is fine if that is considered. NONE = enum.auto() """No special privilege level.""" MOD = enum.auto() """User has the mod role.""" ADMIN = enum.auto() """User has the admin role.""" GUILD_OWNER = enum.auto() """User is the guild level.""" BOT_OWNER = enum.auto() """User is a bot owner."""
[docs] @classmethod async def from_ctx(cls, ctx: "Context") -> "PrivilegeLevel": """Get a command author's PrivilegeLevel based on context.""" if await ctx.bot.is_owner(ctx.author): return cls.BOT_OWNER elif ctx.guild is None: return cls.NONE elif ctx.author == ctx.guild.owner: return cls.GUILD_OWNER # The following is simply an optimised way to check if the user has the # admin or mod role. guild_settings = ctx.bot._config.guild(ctx.guild) for snowflake in await guild_settings.admin_role(): if ctx.author.get_role(snowflake): return cls.ADMIN for snowflake in await guild_settings.mod_role(): if ctx.author.get_role(snowflake): return cls.MOD return cls.NONE
def __repr__(self) -> str: return f"<{self.__class__.__name__}.{self.name}>"
[docs]class PermState(enum.Enum): """Enumeration for permission states used by rules.""" ACTIVE_ALLOW = enum.auto() """This command has been actively allowed, default user checks should be ignored. """ NORMAL = enum.auto() """No overrides have been set for this command, make determination from default user checks. """ PASSIVE_ALLOW = enum.auto() """There exists a subcommand in the `ACTIVE_ALLOW` state, continue down the subcommand tree until we either find it or realise we're on the wrong branch. """ CAUTIOUS_ALLOW = enum.auto() """This command has been actively denied, but there exists a subcommand in the `ACTIVE_ALLOW` state. This occurs when `PASSIVE_ALLOW` and `ACTIVE_DENY` are combined. """ ACTIVE_DENY = enum.auto() """This command has been actively denied, terminate the command chain. """ # The below are valid states, but should not be transitioned to # They should be set if they apply. ALLOWED_BY_HOOK = enum.auto() """This command has been actively allowed by a permission hook. check validation swaps this out, but the information may be useful to developers. It is treated as `ACTIVE_ALLOW` for the current command and `PASSIVE_ALLOW` for subcommands.""" DENIED_BY_HOOK = enum.auto() """This command has been actively denied by a permission hook check validation swaps this out, but the information may be useful to developers. It is treated as `ACTIVE_DENY` for the current command and any subcommands."""
[docs] @classmethod def from_bool(cls, value: Optional[bool]) -> "PermState": """Get a PermState from a bool or ``NoneType``.""" if value is True: return cls.ACTIVE_ALLOW elif value is False: return cls.ACTIVE_DENY else: return cls.NORMAL
def __repr__(self) -> str: return f"<{self.__class__.__name__}.{self.name}>"
# Here we're defining how we transition between states. # The dict is in the form: # previous state -> this state -> Tuple[override, next state] # "override" is a bool describing whether or not the command should be # invoked. It can be None, in which case the default permission checks # will be used instead. # There is also one case where the "next state" is dependent on the # result of the default permission checks - the transition from NORMAL # to PASSIVE_ALLOW. In this case "next state" is a dict mapping the # permission check results to the actual next state. TransitionResult = Tuple[Optional[bool], Union[PermState, Dict[bool, PermState]]] TransitionDict = Dict[PermState, Dict[PermState, TransitionResult]] PermStateTransitions: TransitionDict = { PermState.ACTIVE_ALLOW: { PermState.ACTIVE_ALLOW: (True, PermState.ACTIVE_ALLOW), PermState.NORMAL: (True, PermState.ACTIVE_ALLOW), PermState.PASSIVE_ALLOW: (True, PermState.ACTIVE_ALLOW), PermState.CAUTIOUS_ALLOW: (True, PermState.CAUTIOUS_ALLOW), PermState.ACTIVE_DENY: (False, PermState.ACTIVE_DENY), }, PermState.NORMAL: { PermState.ACTIVE_ALLOW: (True, PermState.ACTIVE_ALLOW), PermState.NORMAL: (None, PermState.NORMAL), PermState.PASSIVE_ALLOW: (True, {True: PermState.NORMAL, False: PermState.PASSIVE_ALLOW}), PermState.CAUTIOUS_ALLOW: (True, PermState.CAUTIOUS_ALLOW), PermState.ACTIVE_DENY: (False, PermState.ACTIVE_DENY), }, PermState.PASSIVE_ALLOW: { PermState.ACTIVE_ALLOW: (True, PermState.ACTIVE_ALLOW), PermState.NORMAL: (False, PermState.NORMAL), PermState.PASSIVE_ALLOW: (True, PermState.PASSIVE_ALLOW), PermState.CAUTIOUS_ALLOW: (True, PermState.CAUTIOUS_ALLOW), PermState.ACTIVE_DENY: (False, PermState.ACTIVE_DENY), }, PermState.CAUTIOUS_ALLOW: { PermState.ACTIVE_ALLOW: (True, PermState.ACTIVE_ALLOW), PermState.NORMAL: (False, PermState.ACTIVE_DENY), PermState.PASSIVE_ALLOW: (True, PermState.CAUTIOUS_ALLOW), PermState.CAUTIOUS_ALLOW: (True, PermState.CAUTIOUS_ALLOW), PermState.ACTIVE_DENY: (False, PermState.ACTIVE_DENY), }, PermState.ACTIVE_DENY: { # We can only start from ACTIVE_DENY if it is set on a cog. PermState.ACTIVE_ALLOW: (True, PermState.ACTIVE_ALLOW), # Should never happen PermState.NORMAL: (False, PermState.ACTIVE_DENY), PermState.PASSIVE_ALLOW: (False, PermState.ACTIVE_DENY), # Should never happen PermState.CAUTIOUS_ALLOW: (False, PermState.ACTIVE_DENY), # Should never happen PermState.ACTIVE_DENY: (False, PermState.ACTIVE_DENY), }, } PermStateAllowedStates = ( PermState.ACTIVE_ALLOW, PermState.PASSIVE_ALLOW, PermState.CAUTIOUS_ALLOW, ) def transition_permstate_to(prev: PermState, next_state: PermState) -> TransitionResult: # Transforms here are used so that the # informational ALLOWED_BY_HOOK/DENIED_BY_HOOK # remain, while retaining the behavior desired. if prev is PermState.ALLOWED_BY_HOOK: # As hook allows are extremely granular, # we don't want this to allow every subcommand prev = PermState.PASSIVE_ALLOW elif prev is PermState.DENIED_BY_HOOK: # However, denying should deny every subcommand prev = PermState.ACTIVE_DENY return PermStateTransitions[prev][next_state]
[docs]class Requires: """This class describes the requirements for executing a specific command. The permissions described include both bot permissions and user permissions. Attributes ---------- checks : List[Callable[[Context], Union[bool, Awaitable[bool]]]] A list of checks which can be overridden by rules. Use `Command.checks` if you would like them to never be overridden. privilege_level : PrivilegeLevel The required privilege level (bot owner, admin, etc.) for users to execute the command. Can be ``None``, in which case the `user_perms` will be used exclusively, otherwise, for levels other than bot owner, the user can still run the command if they have the required `user_perms`. ready_event : asyncio.Event Event for when this Requires object has had its rules loaded. If permissions is loaded, this should be set when permissions has finished loading rules into this object. If permissions is not loaded, it should be set as soon as the command or cog is added. user_perms : Optional[discord.Permissions] The required permissions for users to execute the command. Can be ``None``, in which case the `privilege_level` will be used exclusively, otherwise, it will pass whether the user has the required `privilege_level` _or_ `user_perms`. bot_perms : discord.Permissions The required bot permissions for a command to be executed. This is not overrideable by other conditions. """ DEFAULT: ClassVar[str] = "default" """The key for the default rule in a rules dict.""" GLOBAL: ClassVar[int] = 0 """Should be used in place of a guild ID when setting/getting global rules. """ def __init__( self, privilege_level: Optional[PrivilegeLevel], user_perms: Union[Dict[str, bool], discord.Permissions, None], bot_perms: Union[Dict[str, bool], discord.Permissions], checks: List[CheckPredicate], ): self.checks: List[CheckPredicate] = checks self.privilege_level: Optional[PrivilegeLevel] = privilege_level self.ready_event = asyncio.Event() if isinstance(user_perms, dict): self.user_perms: Optional[discord.Permissions] = discord.Permissions.none() _validate_perms_dict(user_perms) self.user_perms.update(**user_perms) else: self.user_perms = user_perms if isinstance(bot_perms, dict): self.bot_perms: discord.Permissions = discord.Permissions.none() _validate_perms_dict(bot_perms) self.bot_perms.update(**bot_perms) else: self.bot_perms = bot_perms self._global_rules: _RulesDict = _RulesDict() self._guild_rules: _IntKeyDict[_RulesDict] = _IntKeyDict[_RulesDict]() @staticmethod def get_decorator( privilege_level: Optional[PrivilegeLevel], user_perms: Optional[Dict[str, bool]] ) -> Callable[["_CommandOrCoro"], "_CommandOrCoro"]: if not user_perms: user_perms = None def decorator(func: "_CommandOrCoro") -> "_CommandOrCoro": if inspect.iscoroutinefunction(func): func.__requires_privilege_level__ = privilege_level if user_perms is None: func.__requires_user_perms__ = None else: _validate_perms_dict(user_perms) if getattr(func, "__requires_user_perms__", None) is None: func.__requires_user_perms__ = discord.Permissions.none() func.__requires_user_perms__.update(**user_perms) else: func.requires.privilege_level = privilege_level if user_perms is None: func.requires.user_perms = None else: _validate_perms_dict(user_perms) if func.requires.user_perms is None: func.requires.user_perms = discord.Permissions.none() func.requires.user_perms.update(**user_perms) return func return decorator
[docs] def get_rule(self, model: Union[int, str, PermissionModel], guild_id: int) -> PermState: """Get the rule for a particular model. Parameters ---------- model : Union[int, str, PermissionModel] The model to get the rule for. `str` is only valid for `Requires.DEFAULT`. guild_id : int The ID of the guild for the rule's scope. Set to `Requires.GLOBAL` for a global rule. If a global rule is set for a model, it will be preferred over the guild rule. Returns ------- PermState The state for this rule. See the `PermState` class for an explanation. """ if not isinstance(model, (str, int)): model = model.id rules: Mapping[Union[int, str], PermState] if guild_id: rules = ChainMap(self._global_rules, self._guild_rules.get(guild_id, _RulesDict())) else: rules = self._global_rules return rules.get(model, PermState.NORMAL)
[docs] def set_rule(self, model_id: Union[str, int], rule: PermState, guild_id: int) -> None: """Set the rule for a particular model. Parameters ---------- model_id : Union[str, int] The model to add a rule for. `str` is only valid for `Requires.DEFAULT`. rule : PermState Which state this rule should be set as. See the `PermState` class for an explanation. guild_id : int The ID of the guild for the rule's scope. Set to `Requires.GLOBAL` for a global rule. """ if guild_id: rules = self._guild_rules.setdefault(guild_id, _RulesDict()) else: rules = self._global_rules if rule is PermState.NORMAL: rules.pop(model_id, None) else: rules[model_id] = rule
[docs] def clear_all_rules(self, guild_id: int, *, preserve_default_rule: bool = True) -> None: """Clear all rules of a particular scope. Parameters ---------- guild_id : int The guild ID to clear rules for. If set to `Requires.GLOBAL`, this will clear all global rules and leave all guild rules untouched. Other Parameters ---------------- preserve_default_rule : bool Whether to preserve the default rule or not. This defaults to being preserved """ if guild_id: rules = self._guild_rules.setdefault(guild_id, _RulesDict()) else: rules = self._global_rules default = rules.get(self.DEFAULT, None) rules.clear() if default is not None and preserve_default_rule: rules[self.DEFAULT] = default
[docs] def reset(self) -> None: """Reset this Requires object to its original state. This will clear all rules, including defaults. It also resets the `Requires.ready_event`. """ self._guild_rules.clear() # pylint: disable=no-member self._global_rules.clear() # pylint: disable=no-member self.ready_event.clear()
[docs] async def verify(self, ctx: "Context") -> bool: """Check if the given context passes the requirements. This will check the bot permissions, overrides, user permissions and privilege level. Parameters ---------- ctx : "Context" The invocation context to check with. Returns ------- bool ``True`` if the context passes the requirements. Raises ------ BotMissingPermissions If the bot is missing required permissions to run the command. CommandError Propagated from any permissions checks. """ if not self.ready_event.is_set(): await self.ready_event.wait() await self._verify_bot(ctx) # Owner should never be locked out of commands for user permissions. if await ctx.bot.is_owner(ctx.author): return True # Owner-only commands are non-overrideable, and we already checked for owner. if self.privilege_level is PrivilegeLevel.BOT_OWNER: return False hook_result = await ctx.bot.verify_permissions_hooks(ctx) if hook_result is not None: return hook_result return await self._transition_state(ctx)
async def _verify_bot(self, ctx: "Context") -> None: cog = ctx.cog if ctx.guild is not None and cog and await ctx.bot.cog_disabled_in_guild(cog, ctx.guild): raise discord.ext.commands.DisabledCommand() bot_perms = ctx.bot_permissions if not (bot_perms.administrator or bot_perms >= self.bot_perms): raise BotMissingPermissions(missing=self._missing_perms(self.bot_perms, bot_perms)) async def _transition_state(self, ctx: "Context") -> bool: should_invoke, next_state = self._get_transitioned_state(ctx) if should_invoke is None: # NORMAL invocation, we simply follow standard procedure should_invoke = await self._verify_user(ctx) elif isinstance(next_state, dict): # NORMAL to PASSIVE_ALLOW; should we proceed as normal or transition? # We must check what would happen normally, if no explicit rules were set. would_invoke = self._get_would_invoke(ctx) if would_invoke is None: would_invoke = await self._verify_user(ctx) next_state = next_state[would_invoke] assert isinstance(next_state, PermState) ctx.permission_state = next_state return should_invoke def _get_transitioned_state(self, ctx: "Context") -> TransitionResult: prev_state = ctx.permission_state cur_state = self._get_rule_from_ctx(ctx) return transition_permstate_to(prev_state, cur_state) def _get_would_invoke(self, ctx: "Context") -> Optional[bool]: default_rule = PermState.NORMAL if ctx.guild is not None: default_rule = self.get_rule(self.DEFAULT, guild_id=ctx.guild.id) if default_rule is PermState.NORMAL: default_rule = self.get_rule(self.DEFAULT, self.GLOBAL) if default_rule == PermState.ACTIVE_DENY: return False elif default_rule == PermState.ACTIVE_ALLOW: return True else: return None async def _verify_user(self, ctx: "Context") -> bool: checks_pass = await self._verify_checks(ctx) if checks_pass is False: return False if self.user_perms is not None: user_perms = ctx.permissions if user_perms.administrator or user_perms >= self.user_perms: return True if self.privilege_level is not None: privilege_level = await PrivilegeLevel.from_ctx(ctx) if privilege_level >= self.privilege_level: return True return False def _get_rule_from_ctx(self, ctx: "Context") -> PermState: author = ctx.author guild = ctx.guild if ctx.guild is None: # We only check the user for DM channels rule = self._global_rules.get(author.id) if rule is not None: return rule return self.get_rule(self.DEFAULT, self.GLOBAL) rules_chain = [self._global_rules] guild_rules = self._guild_rules.get(ctx.guild.id) if guild_rules: rules_chain.append(guild_rules) channels = [] if author.voice is not None: channels.append(author.voice.channel) if isinstance(ctx.channel, discord.Thread): channels.append(ctx.channel.parent) else: channels.append(ctx.channel) category = ctx.channel.category if category is not None: channels.append(category) # We want author roles sorted highest to lowest, and exclude the @everyone role author_roles = reversed(author.roles[1:]) model_chain = [author, *channels, *author_roles, guild] for rules in rules_chain: for model in model_chain: rule = rules.get(model.id) if rule is not None: return rule del model_chain[-1] # We don't check for the guild in guild rules default_rule = self.get_rule(self.DEFAULT, guild.id) if default_rule is PermState.NORMAL: default_rule = self.get_rule(self.DEFAULT, self.GLOBAL) return default_rule async def _verify_checks(self, ctx: "Context") -> bool: if not self.checks: return True return await discord.utils.async_all(check(ctx) for check in self.checks) @staticmethod def _missing_perms( required: discord.Permissions, actual: discord.Permissions ) -> discord.Permissions: # Explained in set theory terms: # Assuming R is the set of required permissions, and A is # the set of the user's permissions, the set of missing # permissions will be equal to R \ A, i.e. the relative # complement/difference of A with respect to R. relative_complement = required.value & ~actual.value return discord.Permissions(relative_complement) def __repr__(self) -> str: return ( f"<Requires privilege_level={self.privilege_level!r} user_perms={self.user_perms!r} " f"bot_perms={self.bot_perms!r}>" )
# check decorators
[docs]def permissions_check(predicate: CheckPredicate): """An overwriteable version of `discord.ext.commands.check`. This has the same behaviour as `discord.ext.commands.check`, however this check can be ignored if the command is allowed through a permissions cog. """ def decorator(func: "_CommandOrCoro") -> "_CommandOrCoro": if hasattr(func, "requires"): func.requires.checks.append(predicate) else: if not hasattr(func, "__requires_checks__"): func.__requires_checks__ = [] # noinspection PyUnresolvedReferences func.__requires_checks__.append(predicate) return func return decorator
[docs]def has_guild_permissions(**perms): """Restrict the command to users with these guild permissions. This check can be overridden by rules. """ _validate_perms_dict(perms) def predicate(ctx): return ctx.guild and ctx.author.guild_permissions >= discord.Permissions(**perms) return permissions_check(predicate)
[docs]def bot_has_permissions(**perms: bool): """Complain if the bot is missing permissions. If the user tries to run the command, but the bot is missing the permissions, it will send a message describing which permissions are missing. This check cannot be overridden by rules. """ def decorator(func: "_CommandOrCoro") -> "_CommandOrCoro": if asyncio.iscoroutinefunction(func): if not hasattr(func, "__requires_bot_perms__"): func.__requires_bot_perms__ = discord.Permissions.none() _validate_perms_dict(perms) func.__requires_bot_perms__.update(**perms) else: _validate_perms_dict(perms) func.requires.bot_perms.update(**perms) return func return decorator
[docs]def bot_in_a_guild(): """Deny the command if the bot is not in a guild.""" async def predicate(ctx): return len(ctx.bot.guilds) > 0 return check(predicate)
[docs]def bot_can_manage_channel(*, allow_thread_owner: bool = False) -> Callable[[_T], _T]: """ Complain if the bot is missing permissions to manage channel. This check properly resolves the permissions for `discord.Thread` as well. Parameters ---------- allow_thread_owner: bool If ``True``, the command will also be allowed to run if the bot is a thread owner. This can, for example, be useful to check if the bot can edit a channel/thread's name as that, in addition to members with manage channel/threads permission, can also be done by the thread owner. """ def predicate(ctx: "Context") -> bool: if ctx.guild is None: return False if not utils.can_user_manage_channel( ctx.me, ctx.channel, allow_thread_owner=allow_thread_owner ): if isinstance(ctx.channel, discord.Thread): # This is a slight lie - thread owner *might* also be allowed # but we just say that bot is missing the Manage Threads permission. missing = discord.Permissions(manage_threads=True) else: missing = discord.Permissions(manage_channels=True) raise BotMissingPermissions(missing=missing) return True return check(predicate)
[docs]def bot_can_react() -> Callable[[_T], _T]: """ Complain if the bot is missing permissions to react. This check properly resolves the permissions for `discord.Thread` as well. """ async def predicate(ctx: "Context") -> bool: return not (isinstance(ctx.channel, discord.Thread) and ctx.channel.archived) def decorator(func: _T) -> _T: func = bot_has_permissions(read_message_history=True, add_reactions=True)(func) func = check(predicate)(func) return func return decorator
def _can_manage_channel_deco( privilege_level: Optional[PrivilegeLevel] = None, allow_thread_owner: bool = False ) -> Callable[[_T], _T]: async def predicate(ctx: "Context") -> bool: if utils.can_user_manage_channel( ctx.author, ctx.channel, allow_thread_owner=allow_thread_owner ): return True if privilege_level is not None: if await PrivilegeLevel.from_ctx(ctx) >= privilege_level: return True return False return permissions_check(predicate)
[docs]def has_permissions(**perms: bool): """Restrict the command to users with these permissions. This check can be overridden by rules. """ if perms is None: raise TypeError("Must provide at least one keyword argument to has_permissions") return Requires.get_decorator(None, perms)
[docs]def can_manage_channel(*, allow_thread_owner: bool = False) -> Callable[[_T], _T]: """Restrict the command to users with permissions to manage channel. This check properly resolves the permissions for `discord.Thread` as well. This check can be overridden by rules. Parameters ---------- allow_thread_owner: bool If ``True``, the command will also be allowed to run if the author is a thread owner. This can, for example, be useful to check if the author can edit a channel/thread's name as that, in addition to members with manage channel/threads permission, can also be done by the thread owner. """ return _can_manage_channel_deco(allow_thread_owner)
[docs]def is_owner(): """Restrict the command to bot owners. This check cannot be overridden by rules. """ return Requires.get_decorator(PrivilegeLevel.BOT_OWNER, {})
[docs]def guildowner_or_permissions(**perms: bool): """Restrict the command to the guild owner or users with these permissions. This check can be overridden by rules. """ return Requires.get_decorator(PrivilegeLevel.GUILD_OWNER, perms)
[docs]def guildowner_or_can_manage_channel(*, allow_thread_owner: bool = False) -> Callable[[_T], _T]: """Restrict the command to the guild owner or user with permissions to manage channel. This check properly resolves the permissions for `discord.Thread` as well. This check can be overridden by rules. Parameters ---------- allow_thread_owner: bool If ``True``, the command will also be allowed to run if the author is a thread owner. This can, for example, be useful to check if the author can edit a channel/thread's name as that, in addition to members with manage channel/threads permission, can also be done by the thread owner. """ return _can_manage_channel_deco(PrivilegeLevel.GUILD_OWNER, allow_thread_owner)
[docs]def guildowner(): """Restrict the command to the guild owner. This check can be overridden by rules. """ return guildowner_or_permissions()
[docs]def admin_or_permissions(**perms: bool): """Restrict the command to users with the admin role or these permissions. This check can be overridden by rules. """ return Requires.get_decorator(PrivilegeLevel.ADMIN, perms)
[docs]def admin_or_can_manage_channel(*, allow_thread_owner: bool = False) -> Callable[[_T], _T]: """Restrict the command to users with the admin role or permissions to manage channel. This check properly resolves the permissions for `discord.Thread` as well. This check can be overridden by rules. Parameters ---------- allow_thread_owner: bool If ``True``, the command will also be allowed to run if the author is a thread owner. This can, for example, be useful to check if the author can edit a channel/thread's name as that, in addition to members with manage channel/threads permission, can also be done by the thread owner. """ return _can_manage_channel_deco(PrivilegeLevel.ADMIN, allow_thread_owner)
[docs]def admin(): """Restrict the command to users with the admin role. This check can be overridden by rules. """ return admin_or_permissions()
[docs]def mod_or_permissions(**perms: bool): """Restrict the command to users with the mod role or these permissions. This check can be overridden by rules. """ return Requires.get_decorator(PrivilegeLevel.MOD, perms)
[docs]def mod_or_can_manage_channel(*, allow_thread_owner: bool = False) -> Callable[[_T], _T]: """Restrict the command to users with the mod role or permissions to manage channel. This check properly resolves the permissions for `discord.Thread` as well. This check can be overridden by rules. Parameters ---------- allow_thread_owner: bool If ``True``, the command will also be allowed to run if the author is a thread owner. This can, for example, be useful to check if the author can edit a channel/thread's name as that, in addition to members with manage channel/threads permission, can also be done by the thread owner. """ return _can_manage_channel_deco(PrivilegeLevel.MOD, allow_thread_owner)
[docs]def mod(): """Restrict the command to users with the mod role. This check can be overridden by rules. """ return mod_or_permissions()
class _IntKeyDict(Dict[int, _T]): """Dict subclass which throws TypeError when a non-int key is used.""" get: Callable setdefault: Callable def __getitem__(self, key: Any) -> _T: if not isinstance(key, int): raise TypeError("Keys must be of type `int`") return super().__getitem__(key) # pylint: disable=no-member def __setitem__(self, key: Any, value: _T) -> None: if not isinstance(key, int): raise TypeError("Keys must be of type `int`") return super().__setitem__(key, value) # pylint: disable=no-member class _RulesDict(Dict[Union[int, str], PermState]): """Dict subclass which throws a TypeError when an invalid key is used.""" get: Callable setdefault: Callable def __getitem__(self, key: Any) -> PermState: if key != Requires.DEFAULT and not isinstance(key, int): raise TypeError(f'Expected "{Requires.DEFAULT}" or int key, not "{key}"') return super().__getitem__(key) # pylint: disable=no-member def __setitem__(self, key: Any, value: PermState) -> None: if key != Requires.DEFAULT and not isinstance(key, int): raise TypeError(f'Expected "{Requires.DEFAULT}" or int key, not "{key}"') return super().__setitem__(key, value) # pylint: disable=no-member def _validate_perms_dict(perms: Dict[str, bool]) -> None: invalid_keys = set(perms.keys()) - set(discord.Permissions.VALID_FLAGS) if invalid_keys: raise TypeError(f"Invalid perm name(s): {', '.join(invalid_keys)}") for perm, value in perms.items(): if value is not True: # We reject any permission not specified as 'True', since this is the only value which # makes practical sense. raise TypeError(f"Permission {perm} may only be specified as 'True', not {value}")